A Logical Approach to Event Handling in Imperative Languages
Keehang Kwon

TL;DR
This paper introduces a game-logical framework based on computability logic to strengthen the theoretical foundation of event handling in imperative programming languages.
Contribution
It proposes a novel logical approach to event handling, applying computability logic to improve understanding and formalization.
Findings
Provides a formal game-logical model for event handling
Enhances theoretical understanding of event-driven programming
Lays groundwork for future logical implementations
Abstract
While event handling is a key element in modern interactive programming, it is unfortunate that its theoretical foundation is rather weak. To solve this problem, we propose to adopt a game-logical approach of computability logic \cite{Jap08} to event handling.
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Taxonomy
TopicsLogic, Reasoning, and Knowledge · Logic, programming, and type systems · Semantic Web and Ontologies
