PolyDepth: Real-time Penetration Depth Computation using Iterative Contact-Space Projection
Changsoo Je, Min Tang, Youngeun Lee, Minkyoung Lee, Young J. Kim

TL;DR
PolyDepth introduces a real-time algorithm for computing penetration depth between polygonal models using iterative contact-space projection and local optimization, enabling efficient collision analysis for complex models.
Contribution
It presents a novel iterative contact-space projection method with LCP formulation for real-time penetration depth computation on complex models.
Findings
Handles models with tens of thousands of triangles.
Operates at interactive rates.
Provides accurate local penetration depth estimates.
Abstract
We present a real-time algorithm that finds the Penetration Depth (PD) between general polygonal models based on iterative and local optimization techniques. Given an in-collision configuration of an object in configuration space, we find an initial collision-free configuration using several methods such as centroid difference, maximally clear configuration, motion coherence, random configuration, and sampling-based search. We project this configuration on to a local contact space using a variant of continuous collision detection algorithm and construct a linear convex cone around the projected configuration. We then formulate a new projection of the in-collision configuration onto the convex cone as a Linear Complementarity Problem (LCP), which we solve using a type of Gauss-Seidel iterative algorithm. We repeat this procedure until a locally optimal PD is obtained. Our algorithm can…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
