Effect of detailed information in Minority Game: Optimality of 2-day memory and enhanced efficiency due to random exogenous data
V. Sasidevan

TL;DR
This paper investigates how different types of information and memory lengths affect agent coordination and efficiency in the Minority Game, revealing that a 2-day memory is optimal and that random exogenous data can enhance coordination.
Contribution
It demonstrates that in the Minority Game, a fixed 2-day memory is optimal for large systems and that random exogenous information can improve agent coordination, contrasting with traditional models.
Findings
Optimal memory length is always two for large systems.
System efficiency decreases with memory length greater than two.
Random exogenous information enhances coordination compared to endogenous data.
Abstract
In the Minority Game (MG), an odd number of heterogeneous and adaptive agents choose between two alternatives and those who end up on the minority side win. When the information available to the agents to make their choice is the identity of the minority side for the past days, it is well-known that emergent coordination among the agents is maximum when . The optimal memory-length thus increases with the system size. In this work, we show that, in MG when the information available to the agents to make their choice is the strength of the minority side for the past days, the optimal memory length for the agents is always two () for large enough system sizes. The system is inefficient for and converge to random choice behaviour for for large . Surprisingly, providing the agents with uniformly and randomly sampled exogenous information…
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