On the Base Station Association Problem in HetSNets
Zoubeir Mlika, Elmahdi Driouch, Wessam Ajib, Halima Elbiaze

TL;DR
This paper models the user association problem in HetSNets as non-cooperative games, proposing new game designs and algorithms that efficiently find near-optimal solutions with high probability.
Contribution
It introduces novel game-theoretic models for user association in HetSNets, including a distributed learning algorithm with near-optimal performance.
Findings
Pure Nash equilibria exist in the proposed games for Rayleigh fading channels.
The prices of anarchy and stability are close to one, indicating near-optimal equilibria.
The distributed learning algorithm converges with high probability to a PNE when it exists.
Abstract
The dense deployment of small-cell base stations in HetSNets requires efficient resource allocation techniques. More precisely, the problem of associating users to SBSs must be revised and carefully studied. This problem is NP-hard and requires solving an integer optimization problem. In order to efficiently solve this problem, we model it using non-cooperative game theory. First, we design two non-cooperative games to solve the problem and show the existence of pure Nash equilibria (PNE) in both games. These equilibria are shown to be far from the social optimum. Hence, we propose a better game design in order to approach this optimum. This new game is proved to have no PNE in general. However, simulations show, for Rayleigh fading channels, that a PNE always exists for all instances of the game. In addition, we show that its prices of anarchy and stability are close to one. We propose…
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Taxonomy
TopicsAdvanced MIMO Systems Optimization · Cooperative Communication and Network Coding · Satellite Communication Systems
