Learning 3D Deformation of Animals from 2D Images
Angjoo Kanazawa, Shahar Kovalsky, Ronen Basri, David W. Jacobs

TL;DR
This paper introduces a novel volumetric deformation framework that learns to deform 3D animal models from 2D images using locally-bounded deformation energy, enabling more realistic animal model modifications.
Contribution
The paper presents a new method that jointly learns local stiffness bounds and deforms 3D models from 2D images through convex optimization, improving plausibility of animal models.
Findings
More plausible 3D animal models generated
Effective deformation of cats and horses demonstrated
Framework outperforms methods without learned stiffness
Abstract
Understanding how an animal can deform and articulate is essential for a realistic modification of its 3D model. In this paper, we show that such information can be learned from user-clicked 2D images and a template 3D model of the target animal. We present a volumetric deformation framework that produces a set of new 3D models by deforming a template 3D model according to a set of user-clicked images. Our framework is based on a novel locally-bounded deformation energy, where every local region has its own stiffness value that bounds how much distortion is allowed at that location. We jointly learn the local stiffness bounds as we deform the template 3D mesh to match each user-clicked image. We show that this seemingly complex task can be solved as a sequence of convex optimization problems. We demonstrate the effectiveness of our approach on cats and horses, which are highly…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
Topics3D Shape Modeling and Analysis · Advanced Vision and Imaging · Human Pose and Action Recognition
