A Three-Dimensional GUI for Windows Explorer
David Carter, Luiz Fernando Capretz

TL;DR
This paper presents the design and implementation of a 3D graphical user interface for Windows Explorer, utilizing the Half-Life 3D engine to enhance file management in a virtual environment.
Contribution
It introduces a novel 3D-GUI for Windows Explorer, demonstrating its design, implementation, and potential efficiency benefits in a real-world application.
Findings
Implemented a 3D-GUI for Windows Explorer using the Half-Life engine
Provides core file management functions within a 3D environment
Shows the feasibility and efficiency of 3D interfaces for file management
Abstract
Three-dimension will be a characteristic of future user interfaces, although we are just starting to gain an understanding of how users can navigate and share information within a virtual 3D environment. Three-dimensional graphical user interfaces (3D-GUI) raise many issues of design, metaphor and usability. This research is devoted to designing a 3D-GUI as a front-end tool for a file management system, in this case, for Microsoft Windows\c{opyright} Explorer; as well as evaluating the efficiency of a 3D application. The software design was implemented by extending the Half-Life 3D engine. This extension provides a directory traversal and basic file management functions, like cut, copy, paste, delete, and so on. This paper shows the design and implementation of a real-world application that contains an efficient 3D-GUI.
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Taxonomy
TopicsData Visualization and Analytics · Computer Graphics and Visualization Techniques · Video Analysis and Summarization
