A Combinatorial Bound for Beacon-based Routing in Orthogonal Polygons
Thomas C. Shermer

TL;DR
This paper establishes a tight combinatorial bound on the size of beacon sets needed for routing in orthogonal polygons, showing the maximum size is roughly one-third of the polygon's vertices minus a constant.
Contribution
It provides the first tight bound on the minimum number of beacons required for complete routing in orthogonal polygons, improving understanding of beacon-based navigation.
Findings
Maximum beacon set size is approximately (n-4)/3.
Bound is tight; cannot be improved further.
Provides constructive methods for routing with optimal beacon counts.
Abstract
Beacon attraction is a movement system whereby a robot (modeled as a point in 2D) moves in a free space so as to always locally minimize its Euclidean distance to an activated beacon (which is also a point). This results in the robot moving directly towards the beacon when it can, and otherwise sliding along the edge of an obstacle. When a robot can reach the activated beacon by this method, we say that the beacon attracts the robot. A beacon routing from to is a sequence ..., of beacons such that activating the beacons in order will attract a robot from to to ... to to , where is considered to be a beacon. A routing set of beacons is a set of beacons such that any two points in the free space have a beacon routing with the intermediate beacons ..., all chosen from . Here we address the question…
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