Strategy Synthesis in Adversarial Patrolling Games
Tom\'a\v{s} Br\'azdil, Petr Hlin\v{e}n\'y, Anton\'in Ku\v{c}era,, Vojt\v{e}ch \v{R}eh\'ak, and Mat\'u\v{s} Abaffy

TL;DR
This paper studies optimal strategies for defenders in adversarial patrolling games, proving their existence, complexity bounds, and introducing decomposition methods to construct strategies in complex environments.
Contribution
It establishes the existence of optimal defender strategies, analyzes their computational complexity, and introduces a decomposition approach for strategy synthesis in adversarial patrolling scenarios.
Findings
Optimal defender strategies exist for all patrolling problems.
Constructing ε-optimal strategies requires exponential time, and polynomial-time computation is unlikely.
A decomposition method enables strategy construction by splitting problems into smaller subproblems.
Abstract
Patrolling is one of the central problems in operational security. Formally, a patrolling problem is specified by a set of nodes (admissible defender's positions), a set of vulnerable targets, an admissible defender's moves over , and a function which to every target assigns the time needed to complete an intrusion at it. The goal is to design an optimal strategy for a defender who is moving from node to node and aims at detecting possible intrusions at the targets. The goal of the attacker is to maximize the probability of a successful attack. We assume that the attacker is adversarial, i.e., he knows the strategy of the defender and can observe her moves. We prove that the defender has an optimal strategy for every patrolling problem. Further, we show that for every > 0, there exists a finite-memory -optimal strategy for the defender…
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Taxonomy
TopicsInfrastructure Resilience and Vulnerability Analysis · Evacuation and Crowd Dynamics · Military Defense Systems Analysis
