Smoothed particle hydrodynamics simulations of gas and dust mixtures
Richard A. Booth, Debora Sijacki, and Cathie J. Clarke

TL;DR
This paper introduces a two-fluid SPH method for simulating gas and dust mixtures, capable of handling various stopping times, with detailed tests demonstrating its accuracy and highlighting numerical challenges.
Contribution
It presents a novel two-fluid SPH implementation for dust that accurately models both short and long stopping times, with comprehensive validation including multi-dimensional tests.
Findings
The scheme reproduces the short friction time limit.
Using integral gradients and a Wendland kernel improves accuracy.
Numerical noise can affect dust density estimates and simulation stability.
Abstract
We present a 'two-fluid' implementation of dust in smoothed particle hydrodynamics (SPH) in the test particle limit. The scheme is able to handle both short and long stopping times and reproduces the short friction time limit, which is not properly handled in other implementations. We apply novel tests to verify its accuracy and limitations, including multi-dimensional tests that have not been previously applied to the drag-coupled dust problem and which are particularly relevant to self-gravitating protoplanetary discs. Our tests demonstrate several key requirements for accurate simulations of gas-dust mixtures. Firstly, in standard SPH particle jitter can degrade the dust solution, even when the gas density is well reproduced. The use of integral gradients, a Wendland kernel and a large number of neighbours can control this, albeit at a greater computational cost. Secondly, when it is…
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