Modeling and Correspondence of Topologically Complex 3D Shapes
Ibraheem Alhashim

TL;DR
This paper surveys methods for modeling and establishing correspondences among topologically complex 3D shapes, focusing on techniques that assist in generating, modifying, and processing detailed, interconnected shapes in computer graphics.
Contribution
It provides a comprehensive overview of modeling techniques, correspondence strategies, and shape representations tailored for topologically complex 3D shapes in free-form modeling.
Findings
Discusses modeling techniques leveraging existing shapes
Examines correspondence strategies for topologically different shapes
Reviews shape representations and tools for topology modification
Abstract
3D shape creation and modeling remains a challenging task especially for novice users. Many methods in the field of computer graphics have been proposed to automate the often repetitive and precise operations needed during the modeling of detailed shapes. This report surveys different approaches of shape modeling and correspondence especially for shapes exhibiting topological complexity. We focus on methods designed to help generate or process shapes with large number of interconnected components often found in man-made shapes. We first discuss a variety of modeling techniques, that leverage existing shapes, in easy to use creative modeling systems. We then discuss possible correspondence strategies for topologically different shapes as it is a requirement for such systems. Finally, we look at different shape representations and tools that facilitate the modification of shape topology…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
Topics3D Shape Modeling and Analysis · Computer Graphics and Visualization Techniques · Computational Geometry and Mesh Generation
