Adversarial patrolling with spatially uncertain alarm signals
Nicola Basilico, Giuseppe De Nittis, Nicola Gatti

TL;DR
This paper introduces a new security game model for patrolling environments with spatially uncertain alarm signals, providing algorithms for optimal and approximate strategies, and analyzing their complexity across different graph topologies.
Contribution
It presents the first model of patrolling security games with spatially uncertain alarms, along with algorithms and complexity analysis for various graph structures.
Findings
Optimal strategies are polynomial-time computable for linear and cycle graphs.
The problem is NP-hard for tree topologies.
A simple stay-and-wait strategy is optimal without false positives or missed detections.
Abstract
When securing complex infrastructures or large environments, constant surveillance of every area is not affordable. To cope with this issue, a common countermeasure is the usage of cheap but wide-ranged sensors, able to detect suspicious events that occur in large areas, supporting patrollers to improve the effectiveness of their strategies. However, such sensors are commonly affected by uncertainty. In the present paper, we focus on spatially uncertain alarm signals. That is, the alarm system is able to detect an attack but it is uncertain on the exact position where the attack is taking place. This is common when the area to be secured is wide such as in border patrolling and fair site surveillance. We propose, to the best of our knowledge, the first Patrolling Security Game model where a Defender is supported by a spatially uncertain alarm system which non-deterministically generates…
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Taxonomy
TopicsOptimization and Search Problems · Opportunistic and Delay-Tolerant Networks · Distributed Control Multi-Agent Systems
