Approximate Euclidean shortest paths in polygonal domains
R Inkulu, Sanjiv Kapoor

TL;DR
This paper introduces a new efficient method for approximating shortest paths in polygonal domains, using a compact sketch of obstacles that enables faster computation of near-optimal paths.
Contribution
It presents a novel obstacle sketch technique that is independent of the total number of vertices, improving the efficiency of approximate shortest path computations.
Findings
Achieves a $(1+psilon)$-approximate shortest path in near-linear time.
Develops a $(2+psilon)$-approximate distance query algorithm for convex obstacles.
Sketch size depends only on the number of obstacles, not on total vertices.
Abstract
Given a set of pairwise disjoint simple polygonal obstacles in defined with vertices, we compute a sketch of whose size is independent of , depending only on and the input parameter . We utilize to compute a -approximate geodesic shortest path between the two given points in time. Here, is a user parameter, and is a small positive constant (resulting from the time for triangulating the free space of using the algorithm in \cite{journals/ijcga/Bar-YehudaC94}). Moreover, we devise a -approximation algorithm to answer two-point Euclidean distance queries for the case of convex polygonal obstacles.
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