A Winning Strategy for the Game of Antonim
Zachary Silbernick, Robert Campbell

TL;DR
This paper explores the game of Antonim, a Nim variant with unique heap size restrictions, providing a solution for three heaps and extending the theory to multiple heaps.
Contribution
It presents a solution for three-heap Antonim and generalizes the approach to any number of heaps, advancing understanding of this combinatorial game.
Findings
Solved the three-heap Antonim game
Generalized the solution to an arbitrary number of heaps
Provided strategic insights for playing Antonim
Abstract
The game of Antonim is a variant of the game Nim, with the additional rule that heaps are not allowed to be the same size. A winning strategy for three heap Antonim has been solved. We will discuss the solution to three-heap Antonim and generalize this theory to an arbitrary number of heaps.
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Taxonomy
TopicsArtificial Intelligence in Games · Mathematics, Computing, and Information Processing
