On Slepian--Wolf Theorem with Interaction
Alexander Kozachinskiy

TL;DR
This paper explores interactive communication protocols for transmitting correlated data efficiently, improving bounds on communication complexity and rounds compared to previous results, with implications for information theory and distributed computing.
Contribution
It introduces new bounds for one-shot interactive Slepian-Wolf coding, reducing the number of bits and rounds needed for reliable transmission, and discusses tightness of these bounds.
Findings
Expected communication close to H(X|Y) + 2√H(X|Y)
One-round protocol compression with expected bits I + 2√I
Multi-round protocol achieving 3H(X|Y) + O(log(1/ε)) bits
Abstract
In this paper we study interactive "one-shot" analogues of the classical Slepian-Wolf theorem. Alice receives a value of a random variable , Bob receives a value of another random variable that is jointly distributed with . Alice's goal is to transmit to Bob (with some error probability ). Instead of one-way transmission, which is studied in the classical coding theory, we allow them to interact. They may also use shared randomness. We show, that Alice can transmit to Bob in expected number of bits. Moreover, we show that every one-round protocol with information complexity can be compressed to the (many-round) protocol with expected communication about bits. This improves a result by Braverman and Rao \cite{braverman2011information}, where they had…
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Taxonomy
TopicsWireless Communication Security Techniques · DNA and Biological Computing · Complexity and Algorithms in Graphs
