Prototyping Information Visualization in 3D City Models: a Model-based Approach
Claudine M\'etral, Gilles Falquet

TL;DR
This paper introduces a model-based method for rapidly prototyping visualization techniques in 3D city models, addressing limitations of current tools and lack of formalized descriptions.
Contribution
It proposes representing visualization techniques as graph transformations specified with SPARQL over RDF graphs for quick prototyping.
Findings
Allows formal specification of visualization techniques
Enables rapid generation of 3D city model visualizations
Addresses limitations of existing geodata tools
Abstract
When creating 3D city models, selecting relevant visualization techniques is a particularly difficult user interface design task. A first obstacle is that current geodata-oriented tools, e.g. ArcGIS, have limited 3D capabilities and limited sets of visualization techniques. Another important obstacle is the lack of unified description of information visualization techniques for 3D city models. If many techniques have been devised for different types of data or information (wind flows, air quality fields, historic or legal texts, etc.) they are generally described in articles, and not really formalized. In this paper we address the problem of visualizing information in (rich) 3D city models by presenting a model-based approach for the rapid prototyping of visualization techniques. We propose to represent visualization techniques as the composition of graph transformations. We show that…
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Taxonomy
TopicsUrban Design and Spatial Analysis · 3D Modeling in Geospatial Applications · Land Use and Ecosystem Services
