Dynamic Consistency of Conditional Simple Temporal Networks via Mean Payoff Games: a Singly-Exponential Time DC-Checking
Carlo Comin, Romeo Rizzi

TL;DR
This paper introduces a singly-exponential time algorithm for checking dynamic consistency in Conditional Simple Temporal Networks (CSTNs) by linking the problem to Mean Payoff Games, improving over previous doubly-exponential algorithms.
Contribution
It proves the coNP-hardness of CSTN dynamic consistency and presents a novel connection to Mean Payoff Games via Hyper Temporal Networks, enabling efficient decision procedures.
Findings
Deciding dynamic consistency is coNP-hard.
First singly-exponential time algorithm for CSTN dynamic consistency.
Introduces psilon-dynamic-consistency and analyzes the reaction time threshold.
Abstract
Conditional Simple Temporal Network (CSTN) is a constraint-based graph-formalism for conditional temporal planning. It offers a more flexible formalism than the equivalent CSTP model of Tsamardinos, Vidal and Pollack, from which it was derived mainly as a sound formalization. Three notions of consistency arise for CSTNs and CSTPs: weak, strong, and dynamic. Dynamic consistency is the most interesting notion, but it is also the most challenging and it was conjectured to be hard to assess. Tsamardinos, Vidal and Pollack gave a doubly-exponential time algorithm for deciding whether a CSTN is dynamically-consistent and to produce, in the positive case, a dynamic execution strategy of exponential size. In the present work we offer a proof that deciding whether a CSTN is dynamically-consistent is coNP-hard and provide the first singly-exponential time algorithm for this problem, also…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
