Mode-Target Games: Reactive Synthesis for Control Applications
Ayca Balkan, Moshe Vardi, Paulo Tabuada

TL;DR
This paper introduces Mode-Target (MT) specifications, a new class of LTL formulas for control synthesis, enabling polynomial-time controller synthesis for systems with modes and targets, applicable in various control scenarios.
Contribution
The paper defines MT specifications, formulates their synthesis as a game, and provides an efficient algorithm with polynomial complexity, advancing control synthesis methods.
Findings
Polynomial-time synthesis algorithm for MT specifications
Efficient game-based controller synthesis method
Applicability to control systems with modes and targets
Abstract
In this paper we introduce a class of Linear Temporal Logic (LTL) specifications for which the problem of synthesizing controllers can be solved in polynomial time. The new class of specifications is an LTL fragment that we term Mode-Target (MT) and is inspired by numerous control applications where there are modes and corresponding (possibly multiple) targets for each mode. We formulate the problem of synthesizing a controller enforcing an MT specification as a game and provide an algorithm that requires symbolic steps, where is the number of states in the game graph, and is the number of targets corresponding to mode .
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