On the computation of rational points of a hypersurface over a finite field
Guillermo Matera, Mariana P\'erez, Melina Privitelli

TL;DR
This paper presents an algorithm for efficiently finding rational points on hypersurfaces over finite fields, demonstrating that typically fewer than two searches are needed, and analyzing its probabilistic properties.
Contribution
The paper introduces a novel search-based algorithm for rational points on hypersurfaces over finite fields, with average search counts and entropy analysis.
Findings
Less than two searches on average to find a rational point
Algorithm's output distribution is close to ideal entropy-based distribution
Provides probabilistic analysis of the algorithm's efficiency
Abstract
We design and analyze an algorithm for computing rational points of hypersurfaces defined over a finite field based on searches on "vertical strips", namely searches on parallel lines in a given direction. Our results show that, on average, less than two searches suffice to obtain a rational point. We also analyze the probability distribution of outputs, using the notion of Shannon entropy, and prove that the algorithm is somewhat close to any "ideal" equidistributed algorithm.
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
