Proximal operators for multi-agent path planning
Jos\'e Bento, Nate Derbinsky, Charles Mathy, Jonathan S. Yedidia

TL;DR
This paper extends proximal algorithms for multi-agent path planning to higher dimensions, introduces landmarks for flexible agent coordination, and demonstrates improved computational performance through numerical experiments.
Contribution
It introduces new proximal operators for multi-agent path planning in arbitrary dimensions and incorporates landmarks for enhanced agent coordination.
Findings
Operators are faster to compute in higher dimensions.
Landmarks enable flexible and automatic agent assignment.
Numerical experiments show improved planning efficiency.
Abstract
We address the problem of planning collision-free paths for multiple agents using optimization methods known as proximal algorithms. Recently this approach was explored in Bento et al. 2013, which demonstrated its ease of parallelization and decentralization, the speed with which the algorithms generate good quality solutions, and its ability to incorporate different proximal operators, each ensuring that paths satisfy a desired property. Unfortunately, the operators derived only apply to paths in 2D and require that any intermediate waypoints we might want agents to follow be preassigned to specific agents, limiting their range of applicability. In this paper we resolve these limitations. We introduce new operators to deal with agents moving in arbitrary dimensions that are faster to compute than their 2D predecessors and we introduce landmarks, space-time positions that are…
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Taxonomy
MethodsSPEED: Separable Pyramidal Pooling EncodEr-Decoder for Real-Time Monocular Depth Estimation on Low-Resource Settings
