Developing Educational Computer Animation Based on Human Personality Types
Sajid Musa, Rushan Ziatdinov, Omer Faruk Sozcu, Carol Griffiths

TL;DR
This paper explores how tailoring educational computer animations to students' personality types can improve learning effectiveness, emphasizing the importance of personalized animation design based on individual differences.
Contribution
It introduces a novel approach of incorporating students' personality types into the design of educational animations, addressing a gap in personalized digital learning tools.
Findings
Personality-based animation presentation improves engagement
Empirical results support tailored animations enhance learning
Designing animations with personality factors benefits educational outcomes
Abstract
Computer animation in the past decade has become one of the most noticeable features of technology-based learning environments. With today's high educational demands as well as the lack of time provided for certain courses, classical educational methods have shown deficiencies in keeping up with the drastic changes observed in the digital era. Without taking into account various significant factors such as gender, age, level of interest and memory level, educational animation may turn out to be insufficient for learners or fail to meet their needs. However, we have noticed that the applications of animation for education have been given only inadequate attention, and students' personality types have never been taken into account. We suggest there is an interesting relationship here, and propose essential factors in creating educational animations based on students' personality types.…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsDigital Media and Visual Art
