Division of labor, skill complementarity, and heterophily in socioeconomic networks
Wen-Jie Xie, Ming-Xia Li, Zhi-Qiang Jiang, Qun-Zhao Tan, Boris, Podobnik, Wei-Xing Zhou, H. Eugene Stanley

TL;DR
This study reveals that in socioeconomic networks within virtual worlds, individuals prefer collaborators with different skills (heterophily), and this heterophily, along with skill complementarity, influences network formation and economic output.
Contribution
It demonstrates the importance of skill heterophily in socioeconomic network formation and introduces an economic model to quantify this phenomenon using data from virtual worlds.
Findings
Evidence of heterophily in collaboration networks
Heterophily is persistent over time in virtual worlds
Higher skill complementarity correlates with increased economic output
Abstract
Constituents of complex systems interact with each other and self-organize to form complex networks. Empirical results show that the link formation process of many real networks follows either the global principle of popularity or the local principle of similarity or a tradeoff between the two. In particular, it has been shown that in social networks individuals exhibit significant homophily when choosing their collaborators. We demonstrate, however, that in populations in which there is a division of labor, skill complementarity is an important factor in the formation of socioeconomic networks and an individual's choice of collaborators is strongly affected by heterophily. We analyze 124 evolving virtual worlds of a popular "massively multiplayer online role-playing game" (MMORPG) in which people belong to three different professions and are allowed to work and interact with each other…
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