Game-theoretic Approach for Non-Cooperative Planning
Jaume Jord\'an, Eva Onaindia

TL;DR
This paper introduces a game-theoretic method to predict non-cooperative agents' plan schedules as Nash equilibria, addressing conflicts in shared environments and analyzing strategic behaviors through experiments.
Contribution
It presents a novel game-theoretic framework for non-cooperative planning that predicts agents' strategies before execution, ensuring equilibrium solutions.
Findings
The approach successfully predicts agents' plans in conflict scenarios.
Experimental results demonstrate the effectiveness of the game-theoretic model.
Analysis shows how conflicts influence strategic decision-making.
Abstract
When two or more self-interested agents put their plans to execution in the same environment, conflicts may arise as a consequence, for instance, of a common utilization of resources. In this case, an agent can postpone the execution of a particular action, if this punctually solves the conflict, or it can resort to execute a different plan if the agent's payoff significantly diminishes due to the action deferral. In this paper, we present a game-theoretic approach to non-cooperative planning that helps predict before execution what plan schedules agents will adopt so that the set of strategies of all agents constitute a Nash equilibrium. We perform some experiments and discuss the solutions obtained with our game-theoretical approach, analyzing how the conflicts between the plans determine the strategic behavior of the agents.
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Taxonomy
TopicsAuction Theory and Applications · Logic, Reasoning, and Knowledge · AI-based Problem Solving and Planning
