Sampling Sparse Signals on the Sphere: Algorithms and Applications
Ivan Dokmanic, Yue M. Lu

TL;DR
This paper introduces a novel sampling scheme for perfect reconstruction of sparse signals on the sphere, utilizing a generalized annihilating filter method that improves sampling efficiency and is applicable to various problems like diffusion, noise removal, and sound localization.
Contribution
It presents a new sampling algorithm based on a generalized annihilating filter for sparse signals on the sphere, reducing sampling requirements and demonstrating versatility across multiple applications.
Findings
Reconstructs K spikes from (K+√K)^2 samples, improving efficiency.
Applicable to diffusion, noise removal, and sound localization.
Reduces sampling complexity by a factor of four for large K.
Abstract
We propose a sampling scheme that can perfectly reconstruct a collection of spikes on the sphere from samples of their lowpass-filtered observations. Central to our algorithm is a generalization of the annihilating filter method, a tool widely used in array signal processing and finite-rate-of-innovation (FRI) sampling. The proposed algorithm can reconstruct spikes from spatial samples. This sampling requirement improves over previously known FRI sampling schemes on the sphere by a factor of four for large . We showcase the versatility of the proposed algorithm by applying it to three different problems: 1) sampling diffusion processes induced by localized sources on the sphere, 2) shot noise removal, and 3) sound source localization (SSL) by a spherical microphone array. In particular, we show how SSL can be reformulated as a spherical sparse sampling problem.
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