Analysis and approximation of some Shape-from-Shading models for non-Lambertian surfaces
Silvia Tozza, Maurizio Falcone

TL;DR
This paper develops a unified mathematical framework and approximation scheme for non-Lambertian Shape-from-Shading models, specifically Oren-Nayar and Phong, to better handle realistic surface reflectance in 3D reconstruction.
Contribution
It introduces a unified PDE formulation for non-Lambertian SfS models and proposes a semi-Lagrangian numerical scheme with convergence proof.
Findings
Effective numerical scheme for non-Lambertian SfS models
Successful application to synthetic and real images
Improved results over previous Lambertian-based methods
Abstract
The reconstruction of a 3D object or a scene is a classical inverse problem in Computer Vision. In the case of a single image this is called the Shape-from-Shading (SfS) problem and it is known to be ill-posed even in a simplified version like the vertical light source case. A huge number of works deals with the orthographic SfS problem based on the Lambertian reflectance model, the most common and simplest model which leads to an eikonal type equation when the light source is on the vertical axis. In this paper we want to study non-Lambertian models since they are more realistic and suitable whenever one has to deal with different kind of surfaces, rough or specular. We will present a unified mathematical formulation of some popular orthographic non-Lambertian models, considering vertical and oblique light directions as well as different viewer positions. These models lead to more…
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