Discrete Voronoi Games and $\epsilon$-Nets, in Two and Three Dimensions
Aritra Banik, Jean-Lou De Carufel, Anil Maheshwari, Michiel Smid

TL;DR
This paper explores a one-round discrete Voronoi game, establishing a novel connection with $ ext{epsilon}$-nets to develop faster approximate solutions for strategic facility placement in two and three dimensions.
Contribution
It introduces the first study of Voronoi games using $ ext{epsilon}$-nets and provides a constant-factor approximation algorithm for the game $VG(k,1)$.
Findings
Established a connection between Voronoi games and weak $ ext{epsilon}$-nets.
Developed a faster approximate solution for $VG(k,1)$.
First application of $ ext{epsilon}$-nets in Voronoi game analysis.
Abstract
The one-round discrete Voronoi game, with respect to a -point user set , consists of two players Player 1 () and Player 2 (). At first, chooses a set of facilities following which chooses another set of facilities , disjoint from . The payoff of is defined as the cardinality of the set of points in which are closer to a facility in than to every facility in , and the payoff of is the difference between the number of users in and the payoff of . The objective of both the players in the game is to maximize their respective payoffs. In this paper we study the one-round discrete Voronoi game where places facilities and places one facility and we have denoted this game as . Although the optimal…
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Taxonomy
TopicsOptimization and Search Problems · Auction Theory and Applications · Smart Parking Systems Research
