Discontinuous phase transition in an open-ended Naming Game
Nuno Crokidakis, Edgardo Brigatti

TL;DR
This paper investigates a variant of the Naming Game on a 2D lattice, revealing a discontinuous phase transition between consensus and fragmentation driven by the variability of invented words.
Contribution
It introduces an open-ended Naming Game model with Gaussian-distributed word invention, identifying a discontinuous phase transition at a critical variability level.
Findings
Discontinuous phase transition at σ_c ≈ 25.6
Transition separates consensus and fragmented states
Finite-size scaling supports discontinuity
Abstract
In this work we study on a 2-dimensional square lattice a recent version of the Naming Game, an agent-based model used for describing the emergence of linguistic structures. The system is open-ended and agents can invent new words all along the evolution of the game, picking them up from a pool characterised by a Gaussian distribution with standard deviation . The model displays a nonequilibrium phase transition at a critical point , which separates an absorbing consensus state from an active fragmented state where agents continuously exchange different words. The finite-size scaling analysis of our simulations strongly suggests that the phase transition is discontinuous.
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