Computational issues in time-inconsistent planning
Pingzhong Tang, Yifeng Teng, Zihe Wang, Shenke Xiao, Yichong Xu

TL;DR
This paper addresses computational challenges in modeling time-inconsistent planning, providing solutions to open problems related to cost ratios, motivating subgraphs, and intermediate rewards, with significant complexity results.
Contribution
The paper solves three open problems from Kleinberg & Oren 2014, establishing bounds and NP-hardness results for motivating agents in time-inconsistent planning models.
Findings
Confirmed Akerlof's structure as worst case for cost ratio
Finding motivating subgraphs is NP-hard
Computing minimal reward strategies is NP-hard
Abstract
Time-inconsistency refers to a paradox in decision making where agents exhibit inconsistent behaviors over time. Examples are procrastination where agents tends to costly postpone easy tasks, and abandonments where agents start a plan and quit in the middle. These behaviors are undesirable in the sense that agents make clearly suboptimal decisions over optimal ones. To capture such behaviors and more importantly, to quantify inefficiency caused by such behaviors, [Kleinberg & Oren 2014] propose a graph model which is essentially same as the standard planning model except for the cost structure. Using this model, they initiate the study of several interesting problems: 1) cost ratio: the worst ratio between the actual cost of the agent and the optimal cost, over all graph instances; 2) motivating subgraph: how to motivate the agent to reach the goal by deleting nodes and edges; 3)…
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Taxonomy
TopicsLogic, Reasoning, and Knowledge · Multi-Agent Systems and Negotiation · Game Theory and Applications
