Generalized $\beta$-skeletons
Miros{\l}aw Kowaluk, Gabriela Majewska

TL;DR
This paper introduces a generalized definition of $eta$-skeletons based solely on distance, enabling their application to weighted graphs and diverse objects, and presents new algorithms for constructing these graphs.
Contribution
It proposes a more general, distance-based definition of $eta$-skeletons, extending their applicability and establishing relations with other geometric graphs.
Findings
Unified framework for $eta$-skeletons and related graphs
New algorithms for constructing $eta$-skeletons
Applicability to weighted graphs and non-point objects
Abstract
-skeletons, a prominent member of the neighborhood graph family, have interesting geometric properties and various applications ranging from geographic networks to archeology. This paper focuses on developing a new, more general than the present one, definition of -skeletons based only on the distance criterion. It allows us to consider them in many different cases, e.g. for weighted graphs or objects other than points. Two types of -skeletons are especially well-known: the Gabriel Graph (for ) and the Relative Neighborhood Graph (for ). The new definition retains relations between those graphs and the other well-known ones (minimum spanning tree and Delaunay triangulation). We also show several new algorithms finding -skeletons.
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Taxonomy
TopicsDigital Image Processing Techniques · Advanced Algebra and Logic
