Manycore processing of repeated range queries over massive moving objects observations
Francesco Lettich, Salvatore Orlando, Claudio Silvestri, Christian, S. Jensen

TL;DR
This paper introduces a hybrid CPU/GPU system for efficiently processing repeated range queries over massive, continuously moving spatial objects, achieving significant speedups over CPU-only methods.
Contribution
It presents the first GPU-accelerated approach for repeated spatial range queries on large, skewed moving object datasets, using a novel spatial index and data structures.
Findings
Achieves 14x-20x speedup over CPU-based methods.
Effectively handles highly skewed spatial object distributions.
Utilizes a hybrid CPU/GPU pipeline with specialized data structures.
Abstract
The ability to timely process significant amounts of continuously updated spatial data is mandatory for an increasing number of applications. Parallelism enables such applications to face this data-intensive challenge and allows the devised systems to feature low latency and high scalability. In this paper we focus on a specific data-intensive problem, concerning the repeated processing of huge amounts of range queries over massive sets of moving objects, where the spatial extents of queries and objects are continuously modified over time. To tackle this problem and significantly accelerate query processing we devise a hybrid CPU/GPU pipeline that compresses data output and save query processing work. The devised system relies on an ad-hoc spatial index leading to a problem decomposition that results in a set of independent data-parallel tasks. The index is based on a point-region…
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Taxonomy
TopicsData Management and Algorithms · Advanced Image and Video Retrieval Techniques · Automated Road and Building Extraction
