A method for molecular dynamics on curved surfaces
Stefan Paquay, Remy Kusters

TL;DR
This paper introduces a novel molecular dynamics simulation method for particles constrained on curved surfaces, enabling the study of biological processes with particle interactions on complex geometries.
Contribution
It combines standard constraint algorithms with the velocity Verlet scheme to simulate interacting particles on curved surfaces using Cartesian coordinates.
Findings
Simulated Brownian motion on various curved surfaces.
Analyzed protein diffusion influenced by membrane shape and crowding.
Modeled virus capsid self-assembly on curved geometries.
Abstract
Dynamics simulations of constrained particles can greatly aid in understanding the temporal and spatial evolution of biological processes such as lateral transport along membranes and self-assembly of viruses. Most theoretical efforts in the field of diffusive transport have focussed on solving the diffusion equation on curved surfaces, for which it is not tractable to incorporate particle interactions even though these play a crucial role in crowded systems. We show here that it is possible to combine standard constraint algorithms with the classical velocity Verlet scheme to perform molecular dynamics simulations of particles constrained to an arbitrarily curved surface, in which such interactions can be taken into account. Furthermore, unlike Brownian dynamics schemes in local coordinates, our method is based on Cartesian coordinates allowing for the reuse of many other standard…
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