Multi-View 3D Video Multicast for Broadband IP Networks
Ting-Yu Ho, Yi-Nung Yeh, and De-Nian Yang

TL;DR
This paper proposes an optimized multicast delivery scheme for multi-view 3D videos over IP networks, leveraging DIBR to significantly reduce bandwidth requirements while maintaining high-quality multi-view experiences.
Contribution
It introduces the MMDS problem and an optimal algorithm, MMDEA, to efficiently select views for multicast delivery using DIBR, reducing bandwidth use.
Findings
DIBR reduces bandwidth consumption by 35%.
The MMDEA algorithm finds optimal multicast view selections.
Efficient multi-view 3D video delivery is achievable with reduced bandwidth.
Abstract
With the recent emergence of 3D-supported TVs, video service providers now face an opportunity to provide high resolution multi-view 3D videos over IP networks. One simple way to support efficient communications between a video server and multiple clients is to deliver each desired view in a multicast stream. Nevertheless, it is expected that significantly increased bandwidth will be required to support the transmission of all views in multi-view 3D videos. However, the recent emergence of a new video synthesis technique called Depth-Image-Based Rendering (DIBR) suggests that multi-view 3D video does not necessarily require the transmission of all views. Therefore, we formulate a new problem, named Multi-view and Multicast Delivery Selection Problem (MMDS), and design an algorithm, called MMDEA, to find the optimal solution. Simulation results manifest that using DIBR can effectively…
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Taxonomy
TopicsVideo Coding and Compression Technologies · Image and Video Quality Assessment · Multimedia Communication and Technology
