Towards a comprehensive model of Earth's disk-integrated Stokes vector
A. Garc\'ia Mu\~noz

TL;DR
This paper introduces a computational method to simulate the full Stokes vector of Earth's disk-integrated reflected light, accounting for complex 3D surface and atmospheric variations, aiding exoplanet characterization.
Contribution
It presents a novel backward Monte Carlo approach for efficiently modeling polarized light from complex planetary atmospheres and surfaces.
Findings
Polarization provides better insights into phase angle variations.
Method's computational cost is unaffected by surface non-uniformities.
Earth's brightness and polarization vary diurnally and with wavelength.
Abstract
A significant body of work on simulating the remote appearance of Earth-like exoplanets has been done over the last decade. The research is driven by the prospect of characterizing habitable planets beyond the Solar System in the near future. In this work, I present a method to produce the disk-integrated signature of planets that are described in their three-dimensional complexity, i.e. with both horizontal and vertical variations in the optical properties of their envelopes. The approach is based on pre-conditioned backward Monte Carlo integration of the vector Radiative Transport Equation and yields the full Stokes vector for outgoing reflected radiation. The method is demonstrated through selected examples inspired by published work at wavelengths from the visible to the near infrared and terrestrial prescriptions of both cloud and surface albedo maps. A clear advantage of this…
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