Optimal distribution of incentives for public cooperation in heterogeneous interaction environments
Xiaojie Chen, Matjaz Perc

TL;DR
This paper investigates how to optimally distribute incentives in public goods games on scale-free networks, finding that equal incentives work for weak synergetic effects, while rewarding high-degree nodes is better for strong effects, with different strategies for punishment based on payoff normalization.
Contribution
It introduces an optimal incentive distribution framework for public cooperation on heterogeneous networks, considering synergetic effects and payoff normalization.
Findings
Equal incentives maximize cooperation with weak synergetic effects.
Rewarding high-degree nodes improves cooperation with strong synergetic effects.
Punishment strategies depend on payoff normalization, affecting high-degree node treatment.
Abstract
In the framework of evolutionary games with institutional reciprocity, limited incentives are at disposal for rewarding cooperators and punishing defectors. In the simplest case, it can be assumed that, depending on their strategies, all players receive equal incentives from the common pool. The question arises, however, what is the optimal distribution of institutional incentives? How should we best reward and punish individuals for cooperation to thrive? We study this problem for the public goods game on a scale-free network. We show that if the synergetic effects of group interactions are weak, the level of cooperation in the population can be maximized simply by adopting the simplest "equal distribution" scheme. If synergetic effects are strong, however, it is best to reward high-degree nodes more than low-degree nodes. These distribution schemes for institutional rewards are…
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