A Study of Proxies for Shapley Allocations of Transport Costs
Haris Aziz, Casey Cahan, Charles Gretton, Phillip Kilby, Nicholas, Mattei, and Toby Walsh

TL;DR
This paper explores methods to approximate the Shapley value for transport cost allocation in vehicle routing, demonstrating that some proxies are computationally feasible and closely match the ideal allocations in real-world and synthetic scenarios.
Contribution
It introduces six proxies for the Shapley value in transport cost allocation and proves the NP-hardness of exact approximation, providing practical solutions for operational use.
Findings
Several proxies closely approximate the Shapley value.
Approximation within a constant factor is NP-hard.
Proxies perform well in real-world and synthetic tests.
Abstract
We propose and evaluate a number of solutions to the problem of calculating the cost to serve each location in a single-vehicle transport setting. Such cost to serve analysis has application both strategically and operationally in transportation. The problem is formally given by the traveling salesperson game (TSG), a cooperative total utility game in which agents correspond to locations in a traveling salesperson problem (TSP). The cost to serve a location is an allocated portion of the cost of an optimal tour. The Shapley value is one of the most important normative division schemes in cooperative games, giving a principled and fair allocation both for the TSG and more generally. We consider a number of direct and sampling-based procedures for calculating the Shapley value, and present the first proof that approximating the Shapley value of the TSG within a constant factor is NP-hard.…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
