Using FLAME Toolkit for Agent-Based Simulation: Case Study Sugarscape Model
Mariam Kiran

TL;DR
This paper demonstrates how the FLAME toolkit can be used to simulate and analyze the Sugarscape agent-based model, revealing the impact of initial conditions and computational performance on social simulation outcomes.
Contribution
It extends the Sugarscape model by implementing it in FLAME, providing insights into initial state effects and processing variance on multicore architectures.
Findings
Initial starting states significantly influence simulation results.
Simulation time varies notably across different initial conditions.
Limitations of FLAME affect model accuracy and scalability.
Abstract
Social scientists have used agent-based models to understand how individuals interact and behave in various political, ecological and economic scenarios. Agent-based models are ideal for understanding such models involving interacting individuals producing emergent phenomenon. Sugarscape is one of the most famous examples of a social agent-based model which has been used to show how societies grow in the real world. This paper builds on the Sugarscape model, using the Flexible Large scale Agent-based modelling Environment (FLAME) to simulate three different scenarios of the experiment, which are based on the Sugar and Citizen locations. FLAME is an agent-based modelling framework which has previously been used to model biological and economic models. The paper includes details on how the model was written and the various parameters set for the simulation. The results of the model…
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Taxonomy
TopicsEvolutionary Game Theory and Cooperation · Opinion Dynamics and Social Influence · Mathematical and Theoretical Epidemiology and Ecology Models
