A Game-Theoretic Analysis of Updating Sets of Probabilities
Peter D. Grunwald, Joseph Y. Halpern

TL;DR
This paper analyzes how an agent should update a set of probabilities upon observing new data using a game-theoretic approach, clarifying conditions for conditioning or ignoring information and exploring calibration.
Contribution
It introduces a game-theoretic framework for updating sets of probabilities and characterizes when conditioning or ignoring information is optimal under the minimax criterion.
Findings
Time inconsistency explained by different game scenarios.
Conditions identified where conditioning is optimal.
Relationship between conditioning and calibration analyzed.
Abstract
We consider how an agent should update her uncertainty when it is represented by a set P of probability distributions and the agent observes that a random variable X takes on value x, given that the agent makes decisions using the minimax criterion, perhaps the best-studied and most commonly-used criterion in the literature. We adopt a game-theoretic framework, where the agent plays against a bookie, who chooses some distribution from P. We consider two reasonable games that differ in what the bookie knows when he makes his choice. Anomalies that have been observed before, like time inconsistency, can be understood as arising because different games are being played, against bookies with different information. We characterize the important special cases in which the optimal decision rules according to the minimax criterion amount to either conditioning or simply ignoring the…
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Taxonomy
TopicsDecision-Making and Behavioral Economics · Bayesian Modeling and Causal Inference · Auction Theory and Applications
