Incentive and stability in the Rock-Paper-Scissors game: an experimental investigation
Zhijian Wang, Bin Xu

TL;DR
This study investigates how incentives influence the dynamics and stability of strategies in the generalized Rock-Paper-Scissors game through experimental data, revealing continuous behavioral changes and phase transitions.
Contribution
It provides the first quantitative analysis of how incentives affect social and individual strategy dynamics in generalized RPS games, including behavioral shifts and stability changes.
Findings
Strategy transition patterns become more centripetal with increased stability.
A phase transition in individual strategy behavior occurs near standard RPS.
Conditional responses like win-stay and lose-shift behaviors vary systematically with incentives.
Abstract
In a two-person Rock-Paper-Scissors (RPS) game, if we set a loss worth nothing and a tie worth 1, and the payoff of winning (the incentive a) as a variable, this game is called as generalized RPS game. The generalized RPS game is a representative mathematical model to illustrate the game dynamics, appearing widely in textbook. However, how actual motions in these games depend on the incentive has never been reported quantitatively. Using the data from 7 games with different incentives, including 84 groups of 6 subjects playing the game in 300-round, with random-pair tournaments and local information recorded, we find that, both on social and individual level, the actual motions are changing continuously with the incentive. More expressively, some representative findings are, (1) in social collective strategy transit views, the forward transition vector field is more and more centripetal…
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Taxonomy
TopicsEvolutionary Game Theory and Cooperation · Evolution and Genetic Dynamics · Experimental Behavioral Economics Studies
