Specializations and Generalizations of the Stackelberg Minimum Spanning Tree Game
Davide Bil\`o, Luciano Gual\`a, Stefano Leucci, Guido, Proietti

TL;DR
This paper explores special cases and extensions of the Stackelberg Minimum Spanning Tree game, analyzing their computational complexity and approximation algorithms, including scenarios with complete graphs, limited red weights, and activation costs with budget constraints.
Contribution
It provides new polynomial-time solutions for complete graphs with two red weights and develops approximation algorithms for more complex variants with activation costs and bounded root-leaf paths.
Findings
Optimal solution for complete graphs with two red weights.
Approximation within 7/4 + ε for complete graphs with more red weights.
Approximation algorithms for extended models with activation costs and bounded paths.
Abstract
Let be given a graph whose edge set is partitioned into a set of \emph{red} edges and a set of \emph{blue} edges, and assume that red edges are weighted and form a spanning tree of . Then, the \emph{Stackelberg Minimum Spanning Tree} (\stack) problem is that of pricing (i.e., weighting) the blue edges in such a way that the total weight of the blue edges selected in a minimum spanning tree of the resulting graph is maximized. \stack \ is known to be \apx-hard already when the number of distinct red weights is 2. In this paper we analyze some meaningful specializations and generalizations of \stack, which shed some more light on the computational complexity of the problem. More precisely, we first show that if is restricted to be \emph{complete}, then the following holds: (i) if there are only 2 distinct red weights, then the problem can be solved optimally (this…
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Taxonomy
TopicsAdvanced Graph Theory Research · Complexity and Algorithms in Graphs · Optimization and Search Problems
