Implementation of Tic-Tac-Toe Game in LabVIEW
Lalitha Saroja Thota, Manal Elsayeed, Naseema Shaik, Tayf Abdullah, Ghawa, Ahlam Rashed, Mona Refdan, Wejdan Mohammed, Rawan Ali, Suresh Babu, Changalasetty

TL;DR
This paper presents the implementation of a two-player Tic-Tac-Toe game in LabVIEW, demonstrating real-time interaction, move validation, and win condition detection within the software environment.
Contribution
The paper introduces a functional LabVIEW-based Tic-Tac-Toe game with real-time updates and win detection, showcasing application of LabVIEW for game development.
Findings
Game functions correctly without bugs
Players can take turns and see updates in real-time
Win conditions are accurately detected and displayed
Abstract
Tic-Tac-Toe game can be played by two players where the square block (3 x 3) can be filled with a cross (X) or a circle (O). The game will toggle between the players by giving the chance for each player to mark their move. When one of the players make a combination of 3 same markers in a horizontal, vertical or diagonal line the program will display which player has won, whether X or O. In this paper, we implement a 3x3 tic-tac-toe game in LabVIEW. The game is designed so that two players can play tic-tac-toe using LabVIEW software. The program will contain a display function and a select function to place the symbol as well as toggle between the symbols allowing each player a turn to play the game. The program will update after each player makes their move and check for the conditions of game as it goes on. Overall program works without any bugs and is able to use
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
