Expansion Techniques for Collisionless Stellar Dynamical Simulations
Yohai Meiron, Baile Li, Kelly Holley-Bockelmann, Rainer Spurzem

TL;DR
This paper introduces GPU-accelerated expansion-based methods for collisionless stellar simulations, demonstrating high accuracy and efficiency in force calculations for large particle numbers, suitable for galactic dynamics modeling.
Contribution
The paper develops and benchmarks GPU implementations of the SCF and MEX expansion methods, showing their advantages over direct calculations in accuracy and speed for galactic simulations.
Findings
GPU code achieves ~0.1 seconds for one million particles
Expansion methods outperform direct techniques at same particle count
Simulations with 10^8 particles are feasible on few nodes
Abstract
We present GPU implementations of two fast force calculation methods, based on series expansions of the Poisson equation. One is the Self-Consistent Field (SCF) method, which is a Fourier-like expansion of the density field in some basis set; the other is the Multipole Expansion (MEX) method, which is a Taylor-like expansion of the Green's function. MEX, which has been advocated in the past, has not gained as much popularity as SCF. Both are particle-field method and optimized for collisionless galactic dynamics, but while SCF is a "pure" expansion, MEX is an expansion in just the angular part; it is thus capable of capturing radial structure easily, where SCF needs a large number of radial terms. We show that despite the expansion bias, these methods are more accurate than direct techniques for the same number of particles. The performance of our GPU code, which we call ETICS, is…
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