Peeling potatoes near-optimally in near-linear time
Sergio Cabello, Josef Cibulka, Jan Kyn\v{c}l, Maria Saumell, Pavel, Valtr

TL;DR
This paper presents a randomized near-linear-time algorithm that approximates the maximum-area convex polygon inside a simple polygon with high probability, advancing geometric optimization techniques.
Contribution
It introduces a near-linear-time approximation algorithm for maximum convex polygon inside a simple polygon, utilizing new geometric probability bounds.
Findings
Achieves a (1-ε)-approximation in near-linear time
Provides probabilistic bounds relating visibility and convex body area
Develops bounds on expected perimeter differences in random sampling
Abstract
We consider the following geometric optimization problem: find a convex polygon of maximum area contained in a given simple polygon with vertices. We give a randomized near-linear-time -approximation algorithm for this problem: in time we find a convex polygon contained in that, with probability at least , has area at least times the area of an optimal solution. We also obtain similar results for the variant of computing a convex polygon inside with maximum perimeter. To achieve these results we provide new results in geometric probability. The first result is a bound relating the probability that two points chosen uniformly at random inside are mutually visible and the area of the largest convex body inside . The second result is a bound on the expected value…
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