"Plug-and-Play" Edge-Preserving Regularization
Donghui Chen, Misha E. Kilmer, Per Christian Hansen

TL;DR
This paper introduces a simple, modular regularization method for inverse problems that preserves edges in reconstructions using standard matrix computation tools, making it more accessible than traditional complex algorithms.
Contribution
It proposes a plug-and-play framework for edge-preserving regularization that simplifies implementation without sacrificing key properties.
Findings
Uses standard matrix operations for regularization
Achieves edge-preserving reconstructions similar to TV methods
Offers an easier alternative to complex optimization algorithms
Abstract
In many inverse problems it is essential to use regularization methods that preserve edges in the reconstructions, and many reconstruction models have been developed for this task, such as the Total Variation (TV) approach. The associated algorithms are complex and require a good knowledge of large-scale optimization algorithms, and they involve certain tolerances that the user must choose. We present a simpler approach that relies only on standard computational building blocks in matrix computations, such as orthogonal transformations, preconditioned iterative solvers, Kronecker products, and the discrete cosine transform -- hence the term "plug-and-play." We do not attempt to improve on TV reconstructions, but rather provide an easy-to-use approach to computing reconstructions with similar properties.
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsSparse and Compressive Sensing Techniques · Numerical methods in inverse problems · Image and Signal Denoising Methods
