Towards Quality of Experience Determination for Video in Augmented Binocular Vision Scenarios
Patrick Seeling

TL;DR
This study investigates how viewers perceive video quality in augmented reality scenarios using see-through devices, revealing overestimation tendencies and content-dependent accuracy variations, which can influence future media delivery strategies.
Contribution
First to evaluate the relationship between mobile movie quality and perceived quality in augmented reality see-through devices, highlighting perception biases and content effects.
Findings
Participants overestimate video quality in AR scenarios.
Perception accuracy varies significantly with content and dynamics.
Findings can influence future media adaptation for AR displays.
Abstract
With the continuous growth in the consumer markets of mobile smartphones and increasingly in augmented reality wearable devices, several avenues of research investigate the relationships between the quality perceived by mobile users and the delivery mechanisms at play to support a high quality of experience for mobile users. In this paper, we present the first study that evaluates the relationships of mobile movie quality and the viewer-perceived quality thereof in an augmented reality setting with see-through devices. We find that participants tend to overestimate the video quality and exhibit a significant variation of accuracy that leans onto the movie content and its dynamics. Our findings, thus, can broadly impact future media adaptation and delivery mechanisms for this new display format of mobile multimedia.
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Taxonomy
TopicsImage and Video Quality Assessment · Visual Attention and Saliency Detection · Virtual Reality Applications and Impacts
