Identifying codes and searching with balls in graphs
Younjin Kim, Mohit Kumbhat, Zoltan Lorant Nagy, Balazs Patkos, Alexey, Pokrovskiy, Mate Vizer

TL;DR
This paper investigates the minimum number of ball-based queries needed to identify an unknown vertex in various graph classes, considering both adaptive and non-adaptive strategies, with bounds established for hypercubes, random graphs, and bounded degree graphs.
Contribution
It provides new bounds on the number of ball queries required for vertex identification in different graph models, addressing both adaptive and non-adaptive scenarios.
Findings
Bounds established for hypercubes
Results for Erdős-Rényi random graphs
Analysis for graphs with bounded maximum degree
Abstract
Given a graph and a positive integer we address the following combinatorial search theoretic problem: What is the minimum number of queries of the form "does an unknown vertex belong to the ball of radius around ?" with and that is needed to determine . We consider both the adaptive case when the th query might depend on the answers to the previous queries and the non-adaptive case when all queries must be made at once. We obtain bounds on the minimum number of queries for hypercubes, the Erd\H os-R\'enyi random graphs and graphs of bounded maximum degree .
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Taxonomy
TopicsAlgorithms and Data Compression · Optimization and Search Problems · DNA and Biological Computing
