A Framework for Bottom-Up Simulation of SLD-Resolution
Stefan Brass

TL;DR
This paper presents a novel framework for bottom-up simulation of SLD-resolution using partial evaluation, enabling more efficient deductive database query processing by leveraging compile-time rule knowledge and runtime data.
Contribution
It introduces a new framework that generalizes previous methods, allowing broader application of bottom-up SLD-resolution simulation in deductive databases.
Findings
Framework effectively models SLD-resolution using partial evaluation.
Enables compile-time rule knowledge with runtime data processing.
Broadens the scope of bottom-up deduction techniques.
Abstract
This paper introduces a framework for the bottom-up simulation of SLD-resolution based on partial evaluation. The main idea is to use database facts to represent a set of SLD goals. For deductive databases it is natural to assume that the rules defining derived predicates are known at "compile time", whereas the database predicates are known only later at runtime. The framework is inspired by the author's own SLDMagic method, and a variant of Earley deduction recently introduced by Heike Stephan and the author. However, it opens a much broader perspective. [To appear in Theory and Practice of Logic Programming (TPLP)]
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Taxonomy
TopicsRemote Sensing and LiDAR Applications · 3D Modeling in Geospatial Applications · Computational Geometry and Mesh Generation
