
TL;DR
This paper introduces a framework for spatial spectrum access games in wireless networks, analyzing equilibrium existence, efficiency, and proposing a distributed learning algorithm for strategy adaptation.
Contribution
It models spatial spectrum sharing with directed interference graphs, proves equilibrium existence under various conditions, and develops a distributed learning method for strategy optimization.
Findings
Pure Nash equilibrium exists for acyclic graphs and certain tree structures.
The distributed learning algorithm converges to an approximate equilibrium.
The proposed method outperforms random access algorithms in simulations.
Abstract
A key feature of wireless communications is the spatial reuse. However, the spatial aspect is not yet well understood for the purpose of designing efficient spectrum sharing mechanisms. In this paper, we propose a framework of spatial spectrum access games on directed interference graphs, which can model quite general interference relationship with spatial reuse in wireless networks. We show that a pure Nash equilibrium exists for the two classes of games: (1) any spatial spectrum access games on directed acyclic graphs, and (2) any games satisfying the congestion property on directed trees and directed forests. Under mild technical conditions, the spatial spectrum access games with random backoff and Aloha channel contention mechanisms on undirected graphs also have a pure Nash equilibrium. We also quantify the price of anarchy of the spatial spectrum access game. We then propose a…
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Taxonomy
TopicsGame Theory and Applications · Economic Policies and Impacts · Spatial and Panel Data Analysis
