The Game Saturation Number of a Graph
James M. Carraher, William B. Kinnersley, Benjamin Reiniger, Douglas, B. West

TL;DR
This paper investigates the game saturation number in various graph settings, determining exact values and bounds for different graph families and host graphs under optimal play.
Contribution
It introduces new results on the game saturation number for multiple graph families and host graphs, including exact formulas and bounds, expanding understanding of saturation games.
Findings
Exact saturation numbers for odd cycles on complete bipartite graphs.
Formula for the saturation game on trees in complete graphs.
Bounds for the saturation game involving paths and bipartite graphs.
Abstract
Given a family and a host graph , a graph is -saturated relative to if no subgraph of lies in but adding any edge from to creates such a subgraph. In the -saturation game on , players Max and Min alternately add edges of to , avoiding subgraphs in , until becomes -saturated relative to . They aim to maximize or minimize the length of the game, respectively; denotes the length under optimal play (when Max starts). Let denote the family of all odd cycles and the family of -vertex trees, and write for when . Our results include , for ,…
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