Halving Balls in Deterministic Linear Time
Michael Hoffmann, Vincent Kusters, Tillmann Miltzow

TL;DR
This paper introduces three deterministic algorithms for efficiently bisecting sets of disjoint unit balls in various dimensions, optimizing the number of intersected balls and improving previous computational methods.
Contribution
The paper presents new linear-time and near-linear algorithms for constructing hyperplane separators with minimal intersections, advancing deterministic solutions in high-dimensional geometric partitioning.
Findings
Constructed an $eta n$-separator intersecting at most $cn^{(d-1)/d}$ balls in linear time.
Developed a near-linear time algorithm for an $(n/2 - o(n))$-separator intersecting $o(n)$ balls.
Designed a linear-time halving line in $ ^2$ intersecting $O(n^{(5/6)+ ext{ extepsilon}})$ disks.
Abstract
Let be a set of pairwise disjoint unit balls in and the set of their center points. A hyperplane is an \emph{-separator} for if each closed halfspace bounded by contains at least points from . This generalizes the notion of halving hyperplanes, which correspond to -separators. The analogous notion for point sets has been well studied. Separators have various applications, for instance, in divide-and-conquer schemes. In such a scheme any ball that is intersected by the separating hyperplane may still interact with both sides of the partition. Therefore it is desirable that the separating hyperplane intersects a small number of balls only. We present three deterministic algorithms to bisect or approximately bisect a given set of disjoint unit balls by a hyperplane: Firstly, we present a simple linear-time algorithm to construct an…
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Taxonomy
TopicsComputational Geometry and Mesh Generation · Point processes and geometric inequalities · Optimization and Packing Problems
