A Compressive Multi-Mode Superresolution Display
Felix Heide, James Gregson, Gordon Wetzstein, Ramesh Raskar, Wolfgang, Heidrich

TL;DR
This paper introduces a versatile compressive display architecture that can switch between 3D, HDR, and super-resolution modes, using a novel algorithm to produce high-quality images from compressed pixel representations.
Contribution
It presents a new multi-mode compressive display design with a splitting algorithm for high-resolution image synthesis, enabling flexible display modes with common components.
Findings
Supports switching between 3D, HDR, and super-resolution modes
Uses a novel splitting algorithm for pixel state computation
Achieves high-quality images from compressed pixel representations
Abstract
Compressive displays are an emerging technology exploring the co-design of new optical device configurations and compressive computation. Previously, research has shown how to improve the dynamic range of displays and facilitate high-quality light field or glasses-free 3D image synthesis. In this paper, we introduce a new multi-mode compressive display architecture that supports switching between 3D and high dynamic range (HDR) modes as well as a new super-resolution mode. The proposed hardware consists of readily-available components and is driven by a novel splitting algorithm that computes the pixel states from a target high-resolution image. In effect, the display pixels present a compressed representation of the target image that is perceived as a single, high resolution image.
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