Geometric Abstraction from Noisy Image-Based 3D Reconstructions
Thomas Holzmann, Christof Hoppe, Stefan Kluckner, Horst Bischof

TL;DR
This paper introduces a method for creating geometric abstractions from noisy image-based 3D reconstructions by partitioning scenes into slices, labeling regions, and adjusting detail levels through energy minimization.
Contribution
The paper presents a novel approach for geometric abstraction that effectively handles noise and irregularities in scene reconstructions by combining slicing, labeling, and energy minimization techniques.
Findings
Effective abstraction of noisy reconstructions demonstrated
Adjustable detail levels via smoothness parameter
Successful results on synthetic and real-world data
Abstract
Creating geometric abstracted models from image-based scene reconstructions is difficult due to noise and irregularities in the reconstructed model. In this paper, we present a geometric modeling method for noisy reconstructions dominated by planar horizontal and orthogonal vertical structures. We partition the scene into horizontal slices and create an inside/outside labeling represented by a floor plan for each slice by solving an energy minimization problem. Consecutively, we create an irregular discretization of the volume according to the individual floor plans and again label each cell as inside/outside by minimizing an energy function. By adjusting the smoothness parameter, we introduce different levels of detail. In our experiments, we show results with varying regularization levels using synthetically generated and real-world data.
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Taxonomy
Topics3D Shape Modeling and Analysis · Advanced Vision and Imaging · Medical Image Segmentation Techniques
